Template:Hypershade basic components

From TOI-Pedia
The Maya Hypershade

You can access the Hypershade through: Window » Rendering Editors » Hypershade

The Hypershade has the following components:

Menu- and Toolbar
Menu's and buttons for frequently used functions
Overview of all the shaders that are present in your scene. Note that there are tabs for other types of shaders, besides materials, as well.
Create Bar
Overview of all types of shaders that are available. When you click an item, a shader of that type is created. It will show up in the Work Area, but also in your library
Work Area
Shaders may be linked to create advanced shader networks. This is done here.

You can navigate in the Library and Work Area using the same navigation as in the Maya viewport: Alt + MMB to pan, Alt + RMB to zoom.
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