Template:Maya2017 Geometry Primitives

From TOI-Pedia

Creating Geometry with Primitives

Insert a primitive from the Create menu

There are several methods of creating geometry in Maya. The easiest way is to start modeling with primitive forms like a cube or a sphere. Maya has several primitives available. In the pull-down menu ‘Create’ the first three options enables you to choose the type of geometry.

For example you can choose Create » Polygon Primitives » Cube to add a polygon cube to our scene. Clicking on the square behind each menu item called option box, enables you to set initial settings of the primitive.
Primitives can form the basis of a complex model
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