Template:Maya Geometry Primitives

From TOI-Pedia

There are several methods of creating geometry in Maya. The easiest way is to start modeling with primitive forms like a cube or a sphere. Maya has several primitives available. In the pull-down menu ‘Create’ the first three options enables you to choose the type of geometry.

For example you can choose Create » NURBS Primitives » Sphere to add a NURBS sphere to our scene. Clicking on the square behind each menu item called option box, enables you to set initial settings of the primitive.

Example.jpg

Maya Create Primitives.png

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