Template:Maya Pivot Point

From TOI-Pedia

Every object in Maya has a pivot point, which can be seen as the center of gravity of that particular object. All transformations of the object, like moving, scaling and rotating, act around the pivot point. When one of the transformation tools in the toolbox is selected, the pivot point is visible as the red, green and blue axis. By default the pivot point is in the center of the object, but it can be moved to every other position. To change it's position press the ‘insert’ key on you’re keyboard to ‘unlock’ the pivot. Then click and drag the pivot to the position you want. Press the ‘insert’ key again to ‘lock’ the pivot. Now all transformation act around the new position of the pivot point.

Pivot Point.jpg

In some cases you want the pivot point back in the center of the object. Via Modify » Center Pivot the pivot point is placed in the center of the object.

Center Pivot.jpg

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