Template:Maya light common attributes

From TOI-Pedia

Lights in Maya have some common attributes. The image below shows the attributes for a point light.

Point light common attributes.jpg

Intensity
controls the amount of light emitted by the light. Default is 1.
Color
the color of the light. Note that strong colors have a dramatic effect on the appearance of the scene.
Light color white.jpgLight color yellow.jpg
Light color lblue.jpgLight color lyellow.jpg
Emit specular
determines whether the light is visible in reflections. You may want to disable the specular component for lights that are solely for additional lighting.
Pointlight specular.jpg
In the render left, the specular component of the light has been disabled, so you don't see the light source in the reflection. In the render right it has been enabled (default), so you see the light in the reflection.
Decay Rate
decreases the intensity (energy) of the light over distance. For realistic light behavior, this should be set to Quadratic. No Decay, the default, is only used in legacy, simple ('quick 'n dirty') lighting mode, where realistic light behavior is not needed.
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