Template:Project curve on surface

From TOI-Pedia

Surfaces > project curve on surface: To be able to trim a surface at least one curve (curve on surface) should be present that divides the surface in (at least) two parts. Maya has the option of projecting a curve on a surface. The curve will be projected along the axis of the view port or the normal of the surface. The result will be a curve on both sides of the surface.


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